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Igor Khabibov
Igor Khabibov
3D Artist / 3D Sculptor πŸ‘‰ https://linktr.ee/3DBUG
Warsaw, Poland

Summary

I translate unique ideas into high-quality 3D assets for both digital and physical worlds.

I am a Lead Creative 3D Sculptor and 3D Artist with an extensive background in game development and high-end 3D product design. I specialize in a "Zero to Hero" approach - taking a project from initial concept to a final model optimized for game engines, 3D printing, and mass production.

As an exclusive white-label Lead Creative 3D Sculptor and 3D Artist for a top-tier global brand, I independently developed 120+ commercial products from initial concept to master 3D models over the past five years. These highly sought-after 3D designs became the visual foundation of the brand’s success.

Previously, I developed iconic digital assets for the video game industry, contributing to 25+ titles. Whether it is a stylized character or a complex sculpt for manufacturing, I focus on two things: artistic direction and technical excellence.

My Core Expertise:

Visual Research & Conceptualization & Creative Ideation: I provide full-cycle, turn-key solutions for 3D sculpted assets. From a rough brief requiring minimal input to a finalized production-ready composition, I manage the entire creative ideation and technical execution.

3D Digital Sculpting: Expert ZBrush proficiency, specializing in organic or hard-surface sculpts and high-end details.

Preparation for Production: Preparing master models for SLA/FDM printing with a deep understanding of physical constraints.

Skills

3D ModelingDigital Sculpting3D PrintingHigh-poly ModelingRetopologyLow-poly ModelingProp ModelingTexturingtextures bakingUV MappingEnvironment ModelingCharacter ModelingPhotogrammetryRenderingRigging3D AnimationTeam ManagementGame Development

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
RealityScan
RealityScan
Unreal Engine
Unreal Engine
Unity
Unity
After Effects
After Effects
Houdini
Houdini
Krita
Krita
Blender
Blender
Mixer
Mixer
CHITUBOX
CHITUBOX
Cura
Cura
Simplify3D
Simplify3D

Productions

    • Commercial / Advertisement
      More than 120 projects (2020-2025)
    • Year
      2025
    • Role
      Lead 3D Sculptor & Concept Artist / Independent B2B Contractor
    • Company
      Premium Art-Mod Brand
    • Mobile Game
      Goodville: Farm
    • Year
      2020
    • Role
      Senior 3D Artist, character artist, 3D Generalist, animator
    • Company
      Total Games
    • Video Game
      Kingdom Chronicles 2
    • Year
      2015
    • Role
      Senior 3D Artist, character artist, 3D Generalist, animator, team leader
    • Company
      Aliasworlds
    • Video Game
      Solitaire Perfect Match
    • Year
      2014
    • Role
      Senior 3D Artist, 3D Generalist, animator
    • Company
      Aliasworlds
    • Video Game
      Lunch Rush HD
    • Year
      2013
    • Role
      Senior 3D Artist, Art producer, 3D Generalist, animator, team leader
    • Company
      Aliasworlds
    • Video Game
      Kingdom Chronicles
    • Year
      2012
    • Role
      Senior 3D Artist, character artist, 3D Generalist, animator, team leader
    • Company
      Aliasworlds
    • Video Game
      My Farm Life 2
    • Year
      2011
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Hobby Farm
    • Year
      2011
    • Role
      Senior 3D Artist, 3D Generalist, animator, character artist
    • Company
      Aliasworlds
    • Video Game
      My Farm Life
    • Year
      2011
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Cooking Dash 3: Thrills and Spills
    • Year
      2010
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Ranch Rush 2
    • Year
      2010
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Cooking Dash: Dinertown Studios
    • Year
      2009
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Ranch Rush
    • Year
      2008
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Turbo Fiesta
    • Year
      2008
    • Role
      Senior 3D Artist, 3D Generalist, animator, character artist
    • Company
      Aliasworlds
    • Video Game
      Cooking Dash
    • Year
      2008
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Turbo Subs
    • Year
      2008
    • Role
      Senior 3D Artist, 3D Generalist, animator, character artist
    • Company
      Aliasworlds
    • Video Game
      The Apprentice: Los Angeles
    • Year
      2007
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Turbo Pizza
    • Year
      2007
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Snowy: Lunch Rush
    • Year
      2006
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader
    • Company
      Aliasworlds
    • Video Game
      Snowy: Fish Frenzy
    • Year
      2005
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Snowy: Treasure Hunter 3
    • Year
      2007
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Snowy: Treasure Hunter 2
    • Year
      2006
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Snowy: Treasure Hunter
    • Year
      2005
    • Role
      Senior 3D Artist, 3D Generalist, animator, team leader, character artist
    • Company
      Aliasworlds
    • Video Game
      Snowy: Space Trip
    • Year
      2004
    • Role
      Senior 3D Artist, 3D Generalist, animator, character artist
    • Company
      Aliasworlds

Experience

  • Lead 3D Sculptor & Concept Artist / B2B Contractor at The Art of Pinball
    Warsaw, PL
    June 2020 - November 2025

    Lead 3D Sculptor & Concept Artist / B2B Contractor

    for Lior Rajwan Ltd. (The Art of Pinball), delivering over 120 commercial projects, ranging from individual high-detail 3d sculpts to complex multi-part sets and compositions. My work has provided the visual foundation for the most recognizable Art-mods for major pinball titles from JJP, Stern Pinball, and other industry leaders.

  • Creative 3D Sculptor / B2B Contractor at 3D-BUG
    Warsaw, PL
    November 2021 - Present

    Core Expertise:

    Visual Research & Conceptualization & Creative Ideation: I provide full-cycle, turn-key solutions for 3D sculpted assets. From a rough brief requiring minimal input to a finalized production-ready composition, I manage the entire creative ideation and technical execution.

    3D Digital Sculpting: Expert ZBrush proficiency, specializing in organic or hard-surface sculpts and high-end details.

    Preparation for Production: Preparing master models for SLA/FDM printing with a deep understanding of physical constraints.

  • Senior 3D Generalist, 3D Character Artist, 3D Animator at Total Games
    Minsk, Belarus
    October 2019 - April 2020

    Roles: 3D Generalist, 3D Character Artist, Rigger, 3D Animator, Concept Artist, Texture Artist.

    Responsibilities: 3D sculpting, retopology, UV-mapping, textures baking and painting, high/mid/low poly models sets ready for game engines.

    3D Characters development (full stack).

  • Senior 3D Artist at Aliasworlds
    Minsk, Belarus
    April 2004 - July 2017

    Roles: Senior 3D Artist, 3D generalist, team leader, pipeline supervisor, Art Producer, mentor,

    characters and assets artist, animator.

    Areas: Creation of 3d characters, assets, environment for games, game design.

    Main skills: Modeling, digital sculpting, texturing, animation, team management, production pipeline management, mentoring other artists and leading a small team.

  • 3D Artist / 3D generalist at SyberSoft
    Limassol, Cyprus
    August 2003 - December 2003

    Project: Metal Dogs

    Subj.: 3d characters, assets, environment creation.

    Modeling, texturing, animation in Maya.

  • 3D Generalist at Wargaming
    Minsk, Belarus
    May 2003 - July 2003

    Contract job.

    High/low poly modeling, texturing, animation, video intro for game.

    Project: Massive assault.

  • 3D Artist / 3D Generalist at 3D Artist at freelance
    April 2002 - April 2003

    3D Modeling, Texturing, 3D Animation, Rendering

  • 3D Artist / 3D Generalist at Unitrust
    Nicosia, Cyprus
    October 2001 - March 2002

    3D Modeling, Texturing, 3D Animation, Rendering, 2D Animation (flash)

  • 3D artist at Philandreou
    Limassol, Cyprus
    November 2000 - March 2001

    3D Modeling, Texturing, Rendering

  • 3D Artist, animator at Freelance
    Minsk, Belarus
    July 1998 - July 2003

    3D Modeling, Texturing, 3D Animation, Rendering

  • 3D Artist, 3D Animator at ScienceSoft
    Minsk, Belarus
    January 1997 - January 1998

    3D modeling, 3D animation, texturing, video editing for about 50 shots (technical 3D animations of physical processes).